Hey guys,
I'm currently trying my hand at creating some summoning type skills for my mod and have noticed that the summons scale with the summoning character's level. This doesn't sound terrible in theory, but in practice it makes the summons a bit tougher than other NPCs of the same level.
I'm trying to make a couple summoning skills that produce weaker summons. Does anyone have an idea on how to accomplish this? I don't necessarily want my summoned zombie to have 500 hp and 50+ armor and do 90 damage when summoned from a 10th level character.
Thanks
Last edited by Ghatt; 24/10/17 11:44 PM.