Originally Posted by nn23
Playing this way was intense! Waaayyyyy more intense than any fight in DOS.
Except maybe honour, but honour is kind of shitty, because instant perma death in a 100h game, where one wrong mouse click can kill you. So I loose a huge sh*tload af time. While with the above mechanic, I loose maximum few hours, what is somewhat manageable.


As an honour mode achievement holder, I had to restart 3-4 times to finally beat the game. Nothing is more terrifying or surreal as being down to 1 man and trying to either pull a 'W' or make their escape.

That's the fun of it. If there wasn't that razor's edge, it's be boring. That's the point. It's not shitty, it's just real stakes.

Originally Posted by nn23
And, well, survival mechanics kind of belong to RP, going to hunt, keep Food up, manage your gear, even replace your broken shoes.

Yeah, many people *do* like that.


I do agree food feels useless and there's a few mechanics in the game that could use some changing in regards to immersion, but don't state anecdotes to win an argument.

The burden of proof is on you. This means citations, this means research, this means providing reasonable conclusions on why the developers should add this mode.

You savvy? Could be a cool mod if you're capable.

Good luck. smile