If I understand you right by hybrids you mean playing 1 elemental character and 1 physical one ?

With the lonewolf talent it just plain not work well I'd say.

Each character spend their first round deplating the same enemy protections so they don't even put a dent on its vitality or each one focus on a different target.

For a lonewolf party you must focus on 1 damage type and stick it it (wich I find boring).

For a 4 players team I'd say both strat goes well (2phy + 2 ele or either 4 character doing the same damage type).

The fun thing in a mixed setup is that you can fully utilise everyones tool.

My Red prince is a 2h user focusing on low armor target but I can use his dragon breath to assist my 2 elemental caster on focusing 1 target if I need too.

If my caster downed some magic shield on a target and I fear what this enemy could do to me on his playing turn I can use my scoundrel clhoro to finish it barrier and put him to sleep for 1 turn. And then I can use my remaining action points on downing another target with no physical armor left.

Going for 1 damage type on 4 character is really powerfull but you can't utilise all fo your tool I'd say.


Last edited by Varlak; 26/10/17 02:19 PM.