If I understand you right by hybrids you mean playing 1 elemental character and 1 physical one ?
With the lonewolf talent it just plain not work well I'd say.
Each character spend their first round deplating the same enemy protections so they don't even put a dent on its vitality or each one focus on a different target.
For a lonewolf party you must focus on 1 damage type and stick it it (wich I find boring).
For a 4 players team I'd say both strat goes well (2phy + 2 ele or either 4 character doing the same damage type).
The fun thing in a mixed setup is that you can fully utilise everyones tool.
My Red prince is a 2h user focusing on low armor target but I can use his dragon breath to assist my 2 elemental caster on focusing 1 target if I need too.
If my caster downed some magic shield on a target and I fear what this enemy could do to me on his playing turn I can use my scoundrel clhoro to finish it barrier and put him to sleep for 1 turn. And then I can use my remaining action points on downing another target with no physical armor left.
Going for 1 damage type on 4 character is really powerfull but you can't utilise all fo your tool I'd say.
Last edited by Varlak; 26/10/17 02:19 PM.