Me again. The recent patch has stopped
my mod from working and I can't for the life of me figure out why.
Playing detective here. In creating this mod, I made a bunch of custom statuses. Those seem fine. Then I made extensive changes to the file Statuses.gamescript, which has a bunch of events that use FetchCharacterApplyStatusData to intercept statuses before they're applied and replace them to make status interactions happen (wet + chilled = frozen, etc).
This seems to be what's no longer working. Statuses.gamescript has reverted to base game behavior. I've unpacked patch 4 and can't find anything that seems like it would affect this file. And some custom character scripts I've got running in the same package are working fine.