Me again. The recent patch has stopped my mod from working and I can't for the life of me figure out why.

Playing detective here. In creating this mod, I made a bunch of custom statuses. Those seem fine. Then I made extensive changes to the file Statuses.gamescript, which has a bunch of events that use FetchCharacterApplyStatusData to intercept statuses before they're applied and replace them to make status interactions happen (wet + chilled = frozen, etc).

This seems to be what's no longer working. Statuses.gamescript has reverted to base game behavior. I've unpacked patch 4 and can't find anything that seems like it would affect this file. And some custom character scripts I've got running in the same package are working fine.

Last edited by smarmbot; 27/10/17 05:56 AM.