You swapped topic creators bro : p. I just chimed in because I was curious.
That being said, Fire is correct. You can handle all status code in a seperate gamescript or even in Osiris. (I currently do it in Osiris myself but am in the middle of creating systems and cleaning up my terrible, terrible code from my first week or so of learning stuff)
I can't see any reason why a base file needs edited for statuses.