Another one:

Code
  [CALL]
  Script --> SwapSkillForCharacter((CHARACTER)_Character, (STRING)_SkillToRemove, (STRING)_SkillToAdd


The usecase for this is to replace an ability without affecting the users hotbar. I do feel like this might be more difficult than it seems as that functionality might be built in at a much deeper level. Alternatively, a way to get a spells position on the hotbar and set a position on learn would also work and might be simpler.

Also, AddSkill needs a "Show Notification" parameter. It's missing in Osiris.

Last edited by Sinistralis; 30/10/17 05:24 AM.