The patch also seemed to break my Enemy Randomization mod, which hooks into DefaultCharacter. However, my bard mod which hooks into Base seems fine. I've tried reimporting the DefaultCharacter resource and whatnot, but no dice. The mod works fine in the editor, but not ingame. I noticed something odd, where the enemies received random buffs in the first fight after the patch, but it stopped working after that.

I could probably convert this to Osiris, but I'd rather not since I don't know Osiris as well, and character scripts are more easily customizable for people if in an unpacked version.

But seriously, we still really need a way to easily hook into character scripts in an easily compatible way.