So I've got my mod working, but after I generated AI in RC_Main the first time to get my pathing going I received some errors at the end, which I clicked to ignore out of an abundance of caution.
I see that AI Generation on original levels can cause "corruption" issues and it says that in the Known Issues post that areas that need help are flagged [DATA] and need to be painted manually.
How can I identify these issues and fix them? Otherwise I get a "dependencies/corruption" message when loading my game, which works perfectly fine that I can tell, but won't be available to play in multiplayer until I get it fixed.
Given that this was the only point I received any errors (I wasn't screwing with anything on the mainland at all, I only placed a cup down to teleport to the completely separate area I'm building), I assume it is a pathing error.
Any advice is appreciated so that I can find the broken AI generation and fix it.