Hi all,
New poster and fairly new to modding generally. I know this is the GM Mode board but I was wondering how other GMs handle large dungeons in game.
Im trying to convert a D&D module into DOS2 and I've got no problem sitting and mapping a whole floor out on one map, though I expect it would be enormous which could either give the players too much info, since the FOW seems to be pretty limited and/or could be demanding performance wise. Since GM Mode seems to focus one small maps, how have others handled larger sprawling dungeons and their design?
Each room and it's corridors as one map? Splitting the floor into sections or just putting the whole thing into one huge map? It'd be helpful to hear any feedback.
Thanks