Yeah, I've been using the D2 engine to make the maps (I'm finishing up a large Hommlet map at the minute) but dungeons seem to be a trickier beast to figure out. The other issue is that as far as I am aware the visible area when fog of war is active seems pretty huge.

I might have to play around a bit to see what works and what doesn't but hoped that someone else was as foolish to tackle building an expansive dungeon in DOS2 for use in GM mode. Depending on what happens I might try a few configurations for the map and feedback what I end up doing here.

Last edited by SerGroose; 30/10/17 02:37 PM.