Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Aug 2017
D
D00med Offline OP
member
OP Offline
member
D
Joined: Aug 2017
Looking to create a status that would do damage per turn like say poison, but damage done then heals spell user by same amount. I'm just struggling to work out how and if it's do-able.

Might need two statuses, one for caster and one for target.

Also wondering if anything needs to be wrote scripting side, or if it can be produced just through stats editor.

I could create 2 statues, one that damages target per turn and another that heals caster per turn. Problem here is that this wouldn't allow stacking with the caster if used on another target, so unless anyone knows how to essentially allow a status to stack with itself?

Joined: Mar 2016
Location: Belgium
T
addict
Offline
addict
T
Joined: Mar 2016
Location: Belgium
It sounds somewhat similar to shackles of pain, which damages the victim when the caster gets hurt. So it should probably be doable. I don't know how exactly that has been implemented, but looking at that skill would probably be a good start.

Joined: Aug 2017
D
D00med Offline OP
member
OP Offline
member
D
Joined: Aug 2017
Trying to now find Shackles of pain in the stats editor. The skill properties states "SHACKLES_OF_PAIN,100,3" So it's reading that status, but nothing by that name or variation exists under anything in StausData? Anyone else able to find it?

Joined: Jan 2017
D
stranger
Offline
stranger
D
Joined: Jan 2017
I think you may want to check out vampirism


Moderated by  Larian_KVN 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5