Was trying to make a decoy skill where caster would summon a ghost with taunt skill. Problem with this is the ghost isn't see-able without the ghost vision. Any idea what I can edit or turn off to stop it being invisible?

Or is there a way to set the ghost fx on a regular summon through root templates?

Update: On closer inspection scripts in the side bar with ghost in name seem to cause it. So now I'm trying to find the script.

Update 2: Found a better way to do it with status fx