Originally Posted by fireundubh
Originally Posted by JetNLoad
For instance, AbilityPerseveranceArmorPerPoint, no idea how it may work.

Perseverance is a combat ability that "restores Magic Armor after you recover from Frozen or Stunned, and restores physical Armor after knocked down or Petrified." By default, each point in Perseverance increases the armor restored by 5%. You can increase or decrease that value.

Right, I've totally forgotten that Perseverance is the ability name.
Originally Posted by Dark_Ansem
Originally Posted by Sinistralis
Just to clarify MAHak's post, the ability to create custom "talent/ability-like" things is possible, they just will not be shown in the traditional UI. You will need to list them in a status, dialogue, or something similar. You will also need a custom means by which to respec those options.
+

What about a passive skill to learn, with variable memory cost? Would that be a workaround?

I think this is a solid solution. Players would be able to read the talent's details which is good.

Last edited by JetNLoad; 02/11/17 09:18 AM.