I have no issues with the game killing off the skill book vendor. The skill book vendor drops the highest tiers of skill on death anyhow and anything below that which you planned to use you should have acquired long before A4.
Honestly I like the fact that it kills off relevant characters and would have preferred it even more if some quests became incomplete able as a result of this decision (due to their npcs dying as a result). It makes the decision more meaningful and impacting. Also adds to replay value.
In life you make choices that you regret, that you cannot unmake with lasting consequences and for a top tier game I would like choices in the game to feel the same. Another example of this is if malady tells you how to find the nameless isle, she dies.
Last edited by Sharp; 03/11/17 05:33 PM.