New Update:
Nearly Ready: Had some People QA it -> Found 45 Bugs , fixed all of them. Amazing how many things one need to account. Also I added a complete new Level to the Adventure. Compared to the first map with dense story and content this map is more based on exploration and encounters. Credit for the map really goes to morez. His map is a real asset and I was really happy when he agreed that I could add his map.
In generell some things still are not perfect: Like Waypointsystem and Checkpoints but thats not to critical I could build a Workaround, but lets see.
Fixed/Implemented:
-> Re-Balanced, main character will progress slowly (to slow for too less Content) so I decided to buff a Party member so it adds a bit of diversity from time to time without giving the Player any kind of powerfull skills right with the start of this chapter.
-> Added some small Spider infested ruines
-> Removed talentpoint/ability gain via LevelUp
-> Implemented 3 more quests for the new MAP
-> 6 more encounters
-> reworked all Texts (one hell of a work)
Most of it was balancing and bugfixing reall.
Maybe 1-2 weeks till first release. The one thing I have some issues with is doing a test deployment on Steam. i did one and if i update it it seems to not work with existing save...