Originally Posted by Hayte
With Battlestomp, you don't have to sacrifice damage for hard CC, you get both. You don't have to think about party positioning and lines of sight because it doesn't do friendly fire.

Applying Friendly fire is the change I made in my balance mod.

It does force you to be a lot more careful about where you use it and positioning, but honestly I think that didn't help it enough. I think you'd need to reduce the range or cone angle or bump the AP Cost to 3 for how incredible an AoE Hard CC is.