Hello gang! I recently released my first mod on Steam. Now I am brainstorming a second. Unfortunately, I am having immense trouble with this.
How do I add skills to an item such as the teleportation gloves early in Fort Joy?
I have been trying to backward engineer, even copy and pasting the data from those exact gloves. I went and changed the skill of choice, replacing the teleportation skill with my own (in this case what seemed to be an item-friendly chameleon skill). To limit the amount of factors changing in the scenario, I ONLY changed the skill assigned to the gloves stat.
I confirmed prior to testing the gloves that attaching the teleport stats did in-fact work as it did in Fort Joy. But when I replaced it with chameleon, it did not work. The skill did not even appear.
Can someone share with me a tutorial on how to create items with skills from a basic leather armor template? This is killing me. Thank you!