An excellent game. My only gripe was that there was a timer you didn't know about that led to a universe-destroying activity--and I still wanted to explore! But it was world's above that horrid Legend Entertainment followup. Why they chose that company to make the successor title is beyond me. They'd only produced mediocre graphical adventure titles, before that.
You can buy off the Kohr-Ah's rampage of annighil... annigliga... killin' for a year if you ask the Utwig and Supox to attack them, but yeah, you're still on a fixed time line. I was ok with that, although I nearly lost the first time through for goofing around mining too long. It did put a strong emphasis on finding a solution to the overarching plot problem.
And yeah. Legend never had done anything worthwhile, and to pass the torch to them from Toys For Bob was comletely aggravating -- they had no idea what to do with the liscence. The scrapped sequel was a Wing Commander-esque space shoot-em-up; I'm glad that got relegated to the scrap heap; too bad it also took the last gasp of development with it.
You will rue the day you opposed me! Begin your rueing! I'll just... sit over here... and watch.