Some abilities in game haven't made sense when it comes to the armor/MA interaction.
It's as if people wearing armor are suddenly deaf and can't hear that their mother is a leper gnome.
I wish I could throw on some cardboard, call it armor, and just ignore my girlfriends nagging all day, tried it once and told her I saw it in game and it should work, but the results are poor.
Another ability that I have a love/hate relationship with is Shackles of Pain. There's absolutely no counter play to it, other than ignore the guy that's more than likely going to roll your face. The AI acts the same way, just ignores the character with SoP on whomever and goes for another target, it's basically a better version of Taunt or the stinky characteristic. Bone Widow pales in comparison on just how unfair this ability can be.
Abilities that require source as compared to the first game for, example, Acid Spore, shouldn't cost source. Unless the two source hunters are OP versions of God Woken, I would think that an ability like Acid Spore would be a free source cost ability that costs a lot of action points to cast, rather than a one shot ability per fight. The most disappointing thing about the Source Abilities is that they're largely underwhelming or cut and paste.
Just some gripes, still love the game overall.