I'll be starting a coop playthrough next month, I have the same question!! I wonder how questing and dialogues work in a coop enviroment, if they're any different if the party is playing split screen or with separate PCs...

When I see your question, the first thing that comes to mind is whether or not you can chain two human controlled characters. Chaining them should result in a single quest log and a single dialogue check for certain events. If chaining is not possible at all, I have to wonder how questing in its entirety works... I've never seen a game where you can play the coop campaign with friends (like, what are those exactly?) smile


Loki makes the world more interesting but less safe... He is the father of monsters, the author of woes, the sly god...