I was unable to reproduce the issue with some precision. I tried once creating multiple World Outliner Empty Layers with a few sections of Empty Sublayers on a basic new level and it did crash on loading it. I tried doing that a second time with another project and it worked just fine.

So I'm posting the project files here: GoogleDrive


Windows 10 Pro (v1709)
AMD FX8370 4ghz
16GB Ram
GTX 980