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veteran
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OP
veteran
Joined: Jan 2009
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[Hydrosophist] Healing Ritual targeting is bizarre and confusing Why? - Healing Ritual works in a really strange manner. It goes from the caster to the target, then towards the next-closest ally, then to the next-closest ally until it runs out of allies. Note that I said "towards" the next closest ally.
I used it on a case where my Rogue and my Knight were on either side of an enemy. I targeted my Knight. Healing Ritual hit my Knight, then headed for my Rogue. But it didn't hit my Rogue. Instead, it hit the enemy who was between the Knight and Rogue, healing them, then it bounced back and hit my casters up on the platform where they were.
Needless to say, it's not especially intuitive that that sort of thing would happen. I also don't really see any good way for the player to know who to target, there's no easy way to predict where the energy will bounce to, or what kind of LoS I need between the bounce targets to be sure where it'll hit.
Needless to say, that's pretty annoying, especially the "healing an enemy when I'm trying to heal an ally" part. This seems to be yet another annoying instance of Larian taking shortcuts with the code by relying on "this magic works like someone walks in a straight line between the targets. Even though it's magic, it's totally impossible to have it work if there's a person in the way".
Suggested Change: Improve the targeting of Healing Ritual. It really shouldn't be the case where I have to play guessing games and do trigonometry to figure out if the spell will actually do what it's supposed to do.
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Yes, balance should be aimed for, but the game has a wide range of players who have a wide range of skill levels, and it is impossible to please everyone.
The game has a lot of freedom, a lot of skills, and a lot of ways to approach a fight, and it's difficult to balance by definition.
At a certain point, there's a line which gets crossed where a nerf goes past punishing cheesers and starts punishing regular players. That's when I think nerfs go too far.
The clearest example of that is Sneak. People in EA busily exploited Sneak a lot to cheese combat, then complained about how OP Sneak was. The result was that in the release version, Sneak costs 4 AP in combat, and is therefore essentially worthless. Sneak is no longer used by players. It was overnerfed.
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Entire Thread
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Stabbey's Feedback, Part 1: Skills
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Stabbey
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08/11/17 03:00 PM
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Re: Stabbey's Feedback, Part 1: Skills
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eLPuSHeR
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08/11/17 05:48 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Try2Handing
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08/11/17 07:44 PM
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Re: Stabbey's Feedback, Part 1: Skills
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miaasma
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09/11/17 12:26 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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09/11/17 04:22 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Alexstrasza
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09/11/17 06:23 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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09/11/17 12:13 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sehnsucht
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09/11/17 01:49 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sehnsucht
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09/11/17 12:07 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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09/11/17 02:41 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Try2Handing
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09/11/17 08:09 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Alexstrasza
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09/11/17 08:44 PM
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Re: Stabbey's Feedback, Part 1: Skills
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TheStigma
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21/11/17 05:42 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Endarire
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09/11/17 09:50 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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10/11/17 03:44 PM
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Re: Stabbey's Feedback, Part 1: Skills
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waterzxc
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11/11/17 01:27 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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11/11/17 02:24 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Cavemandiary
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10/11/17 02:46 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Try2Handing
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10/11/17 04:53 PM
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Re: Stabbey's Feedback, Part 1: Skills
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JosieJ
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10/11/17 05:25 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Kalrakh
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10/11/17 09:11 PM
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Re: Stabbey's Feedback, Part 1: Skills
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JosieJ
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11/11/17 02:32 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Hassat Hunter
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11/11/17 11:12 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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11/11/17 02:02 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Kubiben
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11/11/17 05:39 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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13/11/17 05:44 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Sergey Butsenov
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14/11/17 01:35 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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15/11/17 08:22 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sfzrx
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15/11/17 10:12 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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20/07/18 12:45 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Kubiben
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11/11/17 11:16 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Hassat Hunter
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11/11/17 02:57 PM
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Re: Stabbey's Feedback, Part 1: Skills
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waterzxc
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11/11/17 03:13 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Kalrakh
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11/11/17 06:36 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Kubiben
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11/11/17 10:51 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Zoranus
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14/11/17 03:31 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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14/11/17 04:11 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Zoranus
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14/11/17 04:05 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sfzrx
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14/11/17 04:12 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sfzrx
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14/11/17 09:18 PM
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Re: Stabbey's Feedback, Part 1: Skills
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muz
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01/12/17 08:19 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sfzrx
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14/11/17 05:36 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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14/11/17 01:40 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sfzrx
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14/11/17 04:05 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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14/11/17 08:53 PM
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Re: Stabbey's Feedback, Part 1: Skills
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sam381
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25/06/18 09:06 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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21/11/17 07:56 PM
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Re: Stabbey's Feedback, Part 1: Skills
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MTaur
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26/11/17 10:31 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Draco359
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25/06/18 12:18 PM
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Re: Stabbey's Feedback, Part 1: Skills
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MrJokers
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15/07/18 10:29 AM
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Re: Stabbey's Feedback, Part 1: Skills
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Stabbey
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15/07/18 01:22 PM
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Re: Stabbey's Feedback, Part 1: Skills
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Raze
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15/07/18 10:44 PM
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