For skills you can easily apply status effects using SkillProperties: https://s33.postimg.org/s297de0pr/Capture.jpg
Example: CRIPPLED,100,2 (apply crippled effect for 2 turns)

You can even design your own status effects and apply those under SkillProperties as well.

Unless I'm misunderstanding you.

Last edited by Simzzz; 16/11/17 12:11 AM.