I'd rather discuss how "stealth" can be broken (by that I mean being undone) first. With how it is broken by nearly everything in combat, and outright negated by NPC vision, I don't really feel like discussing damage boost and all that. If you can't consistently and reliably maintain stealth, there isn't a whole lot of point in discussing things that are only meaningful when you have to be in stealth in the first place. Even with all the AP cost and damage tweaks, the whole thing would still be finicky at best. From my experience, the higher difficulty you're on, the more important "reliability" gets.
Last edited by Try2Handing; 16/11/17 05:29 AM.