Reliability of Sneak is code and AI - that's something Larian will have to handle on their own, I can't really touch that part.
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Okay... so I'll start fresh, assuming that Stealth is something intended to be used in combat.
Attack + Attack = 4 AP.
Attack + Attack = 1.0x damage + 1.0x damage. = 2.0x damage.
I like the idea of moving Sneak to 2 AP - not too cheap, not too expensive. For the Guerrilla Talent to be worth using, it has to be a bit better than attacking normally.
Sneak + Attack = 4 AP.
Sneak + Attack > 2.0x damage.
So therefore, Guerrilla will need to be increased from 1.4x damage to at least 2.1 or 2.15x damage. That is the minimum modifier it will need to be better than not attacking twice normally.
It should also be changed to not work with Skills*, only normal attacks. Possibly it COULD work with special arrows and grenades, or maybe not. It depends.
* With possible exceptions for Assassinate and Mortal Blow, although Assassinate supposedly doesn't work with Guerrilla anyway.
There is an alternative change to Guerrilla, though. Instead change Guerrilla so that it ONLY works when the character is not in combat. And still you'd probably want to boost the damage substantially just because it's so situational.
Last edited by Stabbey; 16/11/17 03:36 PM.