Hi everyone. I'm very new to the Engine, so I've got a bunch of questions which I didn't find answered while exploring the forum.
So, what I wanna do is basically this: say, I want to make a wearable item (already existing in the game, the unique one) have the skill, which triggers randomly during a battle without the player's will.
And the type of skill is dependent on who is wearing the item (i.e different skills for human, elf, lizard, etc).
Is that even possible? I'm familiar with scripting, so that's not an issue.
Also (this one is really dumb) I can't find that unique item I wanna work with, in the Root Template Manager. Am I doing something wrong?