Originally Posted by Fandarin

Back to Devinity. The ruleset is better, the gameplay is better , the design is better and I love it. What Devinity needs, especially in regards of the GM Mode, is a social hub. Something to connect players with eachother. Something similar to the Social hub Gamespy had in NwN 1.

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Larian did everything for modders and artists now they have to focus a little more on storytellers. A multplayer feature only works if you actually have an active playerbase. If Devinity didn't have the GM Mode it wouldn't matter that much. People always browse their single player games to try out a mod. Uninstall it reinstall it after a couple of months, check the steamworkshop etc. With this mode you need more that one returing player and that makes it so difficult. I had wonderfull hours using the GM Mode, as a GM and as a player, but the shortcommings became quite obvious very soon and I fear they might loose the window of opportunity here.


Hello!
First, thank you all for walls of text - its pleasure to read them and hear a feedback from people using our GM Mode.
Second, there are a social hub, unofficial yet, but pretty decent one which includes gmm rooms and lfg requests:

https://discord.gg/23adBs
https://www.reddit.com/r/DivinityGameMaster/

Last edited by Seter; 21/11/17 03:20 PM.

Rocks fall, everyone dies