Nice guide! smile

I'm a bit late to the party, but there's also a dialog in The Sandbox with 2 NPCs.
The scripting for that is in the sandbox goal. It's indeed the 'DB_Dialogs(_NPC1,_NPC2,"DialogName");' INIT line you need for that.

You can find the conversation on the big ship in the middle of the map.
[Linked Image]

Last edited by Larian_KVN; 24/11/17 10:44 AM.

CTRL+K the elf