Originally Posted by CuznJay

And yes, I know that any time you mod a game you run the risk of problems. My frustration stems from the repeated mentions from Larian during pre-launch promotion that Game Masters can create their own mods to tune GM Mode to their liking, and then finding that mods (btw I'm only using 2-3 at the most; almost entirely cosmetic at that) cause continuous issues, errors, and crashes until I just don't want to deal with it anymore.

I would not be surprised if this "almost entirely cosmetic" is causing the issues. GM Mode was never intended to support any kind of "scripting".
I have been running an ongoing campaign since launch and the only issues I've been experiencing are to blame on my internet connection, or the connection of one of my players.
I avoid all scripting except for simple wander scripts and teleports and everything works just fine.

GM Mode could use some expanding upon, emotes and more monsters come to mind, but so far everything has been a blast and I am pretty sure will continue to be so for many years to come.

Last edited by Redunzgofasta; 24/11/17 01:58 PM.

My GM Add-ons on Steam.