Thanks for the words, man. I've actually been thinking on the document for a lot longer than I'd like to admit. It's gone through more than a few iterations and revisions.
I fully recognize the telegraphing problem this system could pose, and it's definitely something I'll be thinking about a lot.
Hopefully I'll be able to directly put the TV/power of the statuses inflicted by abilities in the tooltips.
I'm also leaning towards putting the current TV of statuses in the status name, E.G. a Blind of TV 3 would displayed as "Partially Blind (3)".
For the record, "threshold value" is a term subject to change (The abbreviation of TV is killing me).

Telegraphing is the reason for a lot of the statuses following the same naming scheme. Original thought is that if all statuses followed the exact same scheme (Barely-Light-Normal-Very) or something along those lines then it might be a lot easier for players to differentiate statuses and associate statuses of the same type with eachother. I realized pretty quickly that wasn't the case, but didn't bother to think to hard about the names. So of course, the names are indeed placeholder.
I'm updating some of the names with your notes in mind.

Something I appear to have left out of the document, and probably rather important, is that turn AP is being increased from a base of 4 to a base of 6, with max AP being increased to 10, and of course the ability to increase both via attributes. All abilities will of course be balanced with this in mind, but the extra AP enables much more granularity in AP buff and debuffing and management without 1 extra AP being so exorbitantly powerful.

Last edited by BlueFeuer; 05/12/17 03:58 PM.