Please add an optional "silent" mode to casting skills via story scripting, which will make the skill casting similar to how LeaveActions of statuses are executed.

This means that when such a skill is cast it will:
- NOT trigger any casting animations
- NOT interrupt any existing actions
- NOT affect statuses (for example will not rise KNOCKED_DOWN characters)

This should probably be allowed only for some skill types but still this will be very nice to have

Last edited by Erikem; 05/12/17 07:50 PM.