So now I'm facing a similar but rather more complex situation. My current map has four rotating segments, which I have made work by having four different versions of the map that they teleport between every time the sections "rotate." One room of the dungeon has these four orbs that can be used to teleport to different rooms in the dungeon, UNLESS a switch is flipped, in which case they all teleport directly into a prison cell.

It's easy enough to get the orbs to send them to the four rooms, but I can't figure out how to get them to switch to a different destination, not to mention that the switch needs to apply to all of the versions of these orbs in the four maps.

Any ideas?