Using a jump skill cast animation for a target skill (
"skill_cast_teleport_air_01_cast") causes the cast to fail the first time, every time. I've tried a combination of different preparation animations, melee enabled/disabled, different requirements, and for whatever reason, the cast simply fails the first time.
Once I recast the skill, it works, but then the cycle starts over the next time I go to cast it.
You can see here, it looks like I'm cancelling the skill prep, bit I'm actually left clicking on the target:
Example GifWhat makes this bug extra weird is I can do that first cast (which fails), then walk around a bit and wait, and when I cast the second time, it works. So it's as if something is set after that first cast, which enables the second to work, but then is reset afterwards, causing the next cast to fail again.
When I switch the jump animation to something else, like
"skill_attack_precision_01_cast", it works every time.
Unfortunately, I can't switch to a jump type skill for this particular skill, since it requires a character target.