Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#639225 19/12/17 05:40 PM
Joined: Dec 2017
C
stranger
OP Offline
stranger
C
Joined: Dec 2017
Hello,

I have noticed that when playing with others the quests or dialogues don't always match up.
For example:
Player 1 will start a conversation with an NPC and complete it. If Player 2 then talks to the same NPC, its as if Player 1 never did.

This becomes an issue when a player is flagged for passage to another area and the others are not. The Inn in Driftwood is a perfect example of this.

In Single-Player, one of the characters talks to the dwarf guarding the entry way to the arena and the whole party is allowed to enter the underground with Lohar.
In Multiplayer, Player 1 will talk to the dwarf, get passage, and the rest of the party cannot enter.
The journal updates for everyone, but the privileges (or quest advancing) does not apply to anyone else.

I would love to see an option to merge quests or dialogues in multiplayer in the options.
The option (if checked) would essentially make it so that if 1 player advances a quest line, the dialogues and quest line are advanced for ALL in the party.
Just a checkbox: "Merged Dialogue", "Linked Questing", etc.

Thank you for the time.

Joined: Oct 2016
Location: Germany
veteran
Offline
veteran
Joined: Oct 2016
Location: Germany
Such things just prove: Trying to give the option for competative gameplay in the end broke the cooperative gameplay.


Moderated by  gbnf 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5