problems.

1. will the original script for death interrupt or conflict? How to comment that out?
2. How will a event of group death function? Will all be moved or just that dummy? script needs IQ to know about more than one death and how to manage, I suspect.


I think this would work best as a NPC conversation. You die, and get teleported to the death NPC level and you start a conversation about death...during the conversation will action the removal of the 25% gold and the last line of conversation will move the player back to life...

not to complicated right?

as always, will update with these solutions once I find them.

cheers!

PS why care what happens when your character is dead? Just reload... well, its to do with the feel of the mod I want to create. I want to keep it free flowing. I want an MMO feel to my single/co-op adventure...

Last edited by Detect; 20/12/17 06:04 PM.