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Wanted to keep anyone updated if they are interested. Thanks to Norbyte, I have managed to successfully acquire dae files for the meshes I want to change.
The image above is the texture resurface I have done after importing the mesh to blender. Suffice to say I have no idea if this is going to look good in game yet, or even if it will actually change anything. The imported mesh was a blank slate basically, so I am not sure if there is painting dome on top of the mesh, and if I am just repainting underneath it might just import into the engine as the same black dragon I was using with an invisible painted layer underneath.
I will post an update once I get the dragon into the engine and see if I have any problems with the way I am going about this.
I must say though, that this re-texture looks pretty great, and hopefully it comes out well in the engine, and I will just need to do minor adjustments to make it look better.