Also every enemie type has the same smartness, so in general you are fighting the same enemies all the time. Only their appearance is kind of left to make a difference.


Regarding AP:
There are to many skills that give you AP on use or make you reset all cooldowns/make a follow up turn.

I think somebody figured out a way to use 14 AP or something about that number in 'one turn', which will make you pretty much broken if used.

Also somebody once mentioned, that AI always seems to starts with AP advantage.