Hey, thanks again MAHak.

No response might be a good thing... I'm not sure lol.

The concept I kept very simple and manageable. I almost have the areas completely Laid out. Just working on level design and its going very slow as a learn about each object to use the tool set. Sometime going back as I find new objects I want to use and see how they did stuff in the sandbox.

There is some concepts that I'm not clear on yet that sit under the over arching game architecture. Because the game is turn based I'm not sure how respawning, and random spawning things like treasure, boss and random monster tables would work yet so spending time play testing this stuff out.

I would like to read all the DOS lore to decide if its a good place to park my story or do I go all home brew...

I would like to also complete the game as a players, so I can get that perspective of the game before I finish this mod.