I sincerely enjoy the darkness of this game. I understand it as you play this from the perspective of a Sourcerer as opposed to a Source Hunter. It's the quantity of "feel bad" story elements pet pal has to offer. The bear cub is pointless, there is absolutely no reason to take pet pal in Fort Joy, unless you want to feel like sh*t; well I guess you can save Birdie, but Emmie and Buddy, that just sucks. I can tell the bear cub was originally part of a larger quest that they just decided to scrap. But they decided to keep the cub orphan in because I dunno? Are they trying to be edgy? I cough up the undead cat and her owner as just lazy writing. The fact you can't bring the cat with you or even inform it as to what happened is foolish. I played DOS1 4 times and I enjoyed every second of it. If I give DOS2 another go, it will be without pet pal. I can get the same feeling pet pal has to offer from watching those animal charity videos. Thank you for your contribution to my thread Vometia.

Last edited by Cynical Liberal; 28/12/17 05:47 PM.