Originally Posted by Kalrakh
It is sign of a poor RPG, if attributes only affect combat.
Honestly, they probably just could remove attributes at all....


Are you just trolling us? smile No offense but you're all over the place. In one sentence you say that more things should depend on attributes than just combat, in the next sentence you suggest that attributes should go away altogether.

Originally Posted by Kalrakh

If there is heavy stuff you want to sell but can't carry just place the seller near a trader and afterwards send the items directly into their pocket.


I don't know what you mean by 'placing the seller' anywhere. This is about how much you can carry during exploration, not about selling stuff.

And none of this addresses my main point that the weight limit should not depend on a single attribute, that may or may not be present in your party. If you don't have a Str based build, you will carry much less. That's it. That's fact. You keep denying this, then you're playing a different game. That's restrictive to your party composition.
So weight limit should either 1) depend on more attributes not just Str, or 2) it should depend on NO attributes at all, but on other party stats like level, or something else that applies to the whole party.

Last edited by 123xzcs; 03/01/18 12:47 AM.