Originally Posted by 123xzcs
Your issue is with class-based RPGs in general, which is a completely different issue from this topic. If you don't like class-based RPGs, then DOS is not the game for you. Let's respect the OP and stay on point, and post your ideas about 'classless' system in a different thread.

Attributes are no 'dumber' in DOS2 than DOS1. Str, Int, and Dex have always been mostly for damage, same as before, and is true for most class-based RPGs. I still have to put some points into Memory, Wits, and Const, so I have to make decisions same as in DOS1. If you're only adding points in a single attribute, I think you're doing something wrong.


So you have proven, that you are either a troll or have no idea what you are talking about.

It is the core identity of D:OS, that there are no classes and therefore no class restrictions.

About the difference in attributes between the first and the second I better don't even start. wink