Hello,

Is it not possible to change the scale of a playable character (Sebille in this case, because I like my elves small) by editing a savegame file?

What I tried (and did not work) is the following:

After unequipping all gear on the character to be scaled (not because I am a pervert, but because I think it caused a crash when I tried scaling with gear on), I make a save file. I edit it using the converter tool. I locate my character within globals.lsx, for example by searching the GUID. I tried both:

[code]<attribute id="Scale" value="0.5" type="6" />[/code]

and

[code]<children>
<node id="Transform">
<attribute id="Scale" value="0.5" type="6" />
</node>[/code]

within globals.lsx and also tried [code]PlayerCustomData[/code] within rc_main (I am in Reaper's Coast in that savegame). I observed no changes at all.

I don't really know what I am doing, I am just trying things :) Could someone please show me the way. Which file should I modify for scaling? I would like the change to affect my current game.

(Is the [code]...\Mods\DivinityOrigins_...\Globals\FJ_FortJoy_Main\Characters\_merged.lsx[/code] file relevant? Sebille is my main character: Not recruited in Fort Joy.)

Thank you.