the monster spawned!!!

INiT
DB_IsPlayer(CHARACTERGUID_S_GLO_CharacterCreationDummy_001_da072fe7-fdd5-42ae-9139-8bd4b9fca406);
//TriggerRegisterForPlayers(TRIGGERGUID_Monkworks_EventTrigger_000_7c51d4d5-1730-4e3c-88f3-9e07746e3ab5);
TriggerRegisterForPlayers(TRIGGERGUID_MonkworksBOXtrigger000_287131ab-cb9a-4506-841a-d40afdd5b53c);

KB

IF
CharacterEnteredTrigger(_Character, TRIGGERGUID_MonkworksBOXtrigger000_287131ab-cb9a-4506-841a-d40afdd5b53c)
//CharacterEnteredTrigger(_Character, TRIGGERGUID_Monkworks_EventTrigger_000_7c51d4d5-1730-4e3c-88f3-9e07746e3ab5)
THEN
//ItemCreateAtTrigger(TRIGGERGUID_MonkworksSpawnPoint_000_662700e2-b906-4045-939c-5090c8eef2f9, "WPN_Common_Sword_1H_A2_47ba6f56-85a7-4ac5-a403-b8d5768ca4d7");
CharacterCreateAtTrigger(TRIGGERGUID_MonkworksSpawnPoint_000_662700e2-b906-4045-939c-5090c8eef2f9, "CHARACTERGUID_Animals_Crocodile_A_Polymorph_4e394cab-17d5-4eb5-9b1b-f81a66db35d9", 1);