its was comical so I though I would share. Obviously the script is dirty, so I got some interesting behaviour for sure lol...

IF
CharacterEnteredTrigger(_Character, TRIGGERGUID_MonkworksBoxTriggerBW_000_23b012a2-c074-45f8-94cb-3d3bc9faa20e)
AND
GetPosition(TRIGGERGUID_MonkworksBoxTriggerBW_000_23b012a2-c074-45f8-94cb-3d3bc9faa20e, _X, _Y, _Z)
AND
CharacterCreateAtPosition(_X, _Y, _Z, "CCHARACTERGUID_Creatures_Undead_Zombie_A_99419eeb-e574-4b5f-8e71-d642364ebf4b", 1, _Zombie)
THEN
DB_MonkWorksZombieDatabase(_Zombie);

so what happened here is:

PC enters the trigger
Zombie starts fight from 1000 feet away
Zombie is teleported to PC
PC is killed in first two hits

My coffee ends up all over my screen :0
too funny
I must have switched them around.

I need a simple naming convention

Last edited by Detect; 07/01/18 06:58 PM.