some good testing done.
Results

IF
CharacterEnteredTrigger(_Character, TRIGGERGUID_MonkworksBoxTriggerBW_000_23b012a2-c074-45f8-94cb-3d3bc9faa20e)
AND
GetPosition(TRIGGERGUID_SpawnTrigger_MOB_001_e1efc019-8dd4-43f8-9b8f-bb4fd7813e9f, _X, _Y, _Z)
AND
CharacterCreateAtPosition(_X, _Y, _Z, "CHARACTERGUID_Creatures_Undead_Zombie_A_99419eeb-e574-4b5f-8e71-d642364ebf4b", 1, _Zombie)
THEN
DB_MonkWorksZombieDatabase(_Zombie);


ran through the trigger 4 times. run over to the spawn point. 4 zombies spawned.

I know we can use OneShot. But I want the trigger to keep one Zombie there and only one...

Last edited by Detect; 07/01/18 07:26 PM.