The fact that everyone just claps "OMG game of the year!!1" without hesitating just baffles me. The insane amount of flaws this game has makes me feel that it was released before schedule, and funny enough, not only all of them have been recopilated in a thread in the suggestion forum (conveniently avoided by the dev team and clapping seals), but also many were reported before launch, yet they landed anyways.

By ignoring all these flaws you're just saying to Larian "your game needs no attention", which is wrong. We need to voice our opinions about a game that not only we payed for, but also founded (another issue that I'm yet to understand... if the game has been basically free to develop, why has been launched with this many errors, and still charge for it? Greedy much?).

I can honestly say that this is the first time in my life that I play an RPG and leveling up feels like a chore. In other games, every single time I leveled was like "Hooray!", yet here is like "Ugh, shopping time...". I only have to spend those crappy two points in STR / INT / FIN, whatever gives me damage, and a point in the skill I use, that's it - most of the spells have been learned already like 10 levels ago, so there's nothing new to aim for. It's nothing but stacking numbers, there's no real strategy involved.
Then, it's like half hour of scavenging vendors in search for more armor points. The sense of progression is nonexistant, I actually feel weaker every time I level up, in a strangely similar way to Diablo III. The difference is that D3 is a game that I actually enjoy playing because it's made to be just a constant genocide of monsters that drop loot, here you're just crossing your fingers expecting Lucky Charm to proc. I haven't seen a single item that is worth preserving for more than one level, and that's just the most lame and anti-RPG feature I've ever seen.

I'm sorry, but allow me to doubt all those "reviewers" who weren't there when DOS1 came out, which, while flawed, was a truly magnificent experience, completed with the release of EE.