BowieFunes,

Thankfully, the professional game reviewers out there have a 'slightly' less superficial take on the game than you do. I can agree about the loot, but that is such a tiny aspect of what this game is as a whole. You completely ignore the excellent writing, story lines, interesting characters, variety of quests, fun combat system, choices, etc. I can't think of many (if any) other game I've played that triggers so many different emotions. You seem to define the game by one of its relatively small flaws like the loot, and you're missing the big picture.

DOS 1 was also great for its time because it was original, there was nothing else like it. But the story and characters in DOS 2 are so much more nuanced and multi-dimensional. In comparison, the DOS1 story now seems boring and predictable.

The fact that you're even comparing a turn-based, heavy story-driven RPG like DOS to a real-time button-masher like Diablo III, which has no story to speak of, means that this type of game just isn't for you my friend. It's like comparing a golf simulator to a racing game, just because both are called 'sports'. One is much more intelligent than the other.

The game has its flaws and certainly could have been released in a more 'finished' state, but that pails in comparison to its strengths. And I'm happy that real reviewers see this.

Great game!