Hi,

In story code we can do looping through DB_ by calling them in our checks.

Quite often we want something to happen with each DB_ entry that matches our rule but in certain cases there's a need to stop the look-up through DB_ after the first match

Many development languages have a "break;" command, which allows us to exit from the loop if needed without finishing it.

Can we please have such a command available in Story as well?