The more I play, the more I miss decent visuals and scripted animations. I understand that DOS is supposed to mimic tabletop board games, and the writing and narratives are accomplishing that very well, but that doesn't mean it should look as 'static' as a board game, with character models that look like cardboard cutouts.

I think that a 3-year old game like Dragon Age Inquisition looks better, and has more detail in the models. And what about Witcher 3 which is more than 2 years old? The visual quality and detail in that game is just astounding, it's absolutely gorgeous. Yes, I understand that those games are not turn-based RPGs with isometric view like DOS. They're real-time action games that rely heavily on scripted animations, so the visuals are even more important there. But that doesn't mean that a 2017 turn-based game can't look as good. Of course, it's hard to compare any game to a masterpiece like Witcher 3. DOS 2 pales in comparison, and is much less immersive, especially when all your characters ever do is stare at each other.

There's a certain lack of visual stimulus in both DOS games, which is present in most modern games and is essential for immersion. After each narrated scene, I feel like "something is missing here".

Last edited by 123xzcs; 10/01/18 01:50 AM.