Hi,
In story code we can do looping through DB_ by calling them in our checks.
Quite often we want something to happen with each DB_ entry that matches our rule but in certain cases there's a need to stop the look-up through DB_ after the first match
Many development languages have a "break;" command, which allows us to exit from the loop if needed without finishing it.
Can we please have such a command available in Story as well?